
* If you want to run door games, be careful, lots of infected binaries. I'm falling asleep, but plenty more floating around. The most common languages you'll encounter are Pascal/Turbo Pascal, C, C++, and assembler (per platform). I've seen the source of tons of BBSs and they are notoriously a mess. In general, there's also a lot of source floating around for C64, Amiga, Atari ST, and CP/M and it's even more nostalgic than the rest.
MYSTIC BBS DOOR GAMES LICENSE
Didn't find source and license is marked as some sort of proprietary freeware. It seems like it's been updated a lot since and still going. It was never the best of the best, but always pretty good if you want something like Obv/2 but better. * Mystic BBS - I ran this for a bit to mess around for a few months long ago. Was great on Amiga and oft-copied in art scene/pcboard setups. * AmiExpress - I believe source is floating around for this. I think version 15 source was leaked, or at least I somehow had it/have it (somewhere).

Supported its own Pascal-like language (PPL). * PCBoard - Not good source (a mess), but was the creme-de-la-creme of non-underground boards and for warez boards (customized). Bunch of hacks on this as well, like Renegade. No real reason to study this unless you want to create your own hack on it, which I don't recommend. * Telegard - Based on WWIV but with monster spaghetti of Pascal, C++, and ASM. There's also Oblivion/2, Emulex, Emulex-2, and Celerity based on this I believe, and many more.

All are insanely hackable and/or backdoored. This includes Vision, Vision/2, Vision/X. Lookup "Forum Hacks" for a ton of other source. * Forum - Used to build lots of other software. * Renegade - I believe this was leaked at some point, maybe official release later? It was backdoored as well for some versions. Source is pretty awful, but it looked good out of the box and had lots of add-ons from art scene especially. * Oblivion/2 - I think 2.3 or something like that. The core is not so bad for the time, it's just the implementation further up is garbage. * WWIV - There are 2 sources of the old, 1 Pascal and 1 C++. Some BBSs that I am relatively, but not 100% sure there is source floating around for: Perhaps a base for a derivative work though. Truly one of the worst of the popular BBS softwares ever IMO. What I do know is at one point I co-sysop'd someone's WWIV board and learned how bad it really is. It's written in C++ and the new version may be good, I don't know since I didn't try it. * WWIV => I wonder why this cockroach keeps living, sorry.

It looks quite dated, but is updated somewhat it seem. * Synchronet => I don't know much about the modern version of this, but I hated the old one. Forked a few times too, so need to see what's up.
MYSTIC BBS DOOR GAMES CODE
* x84 => Python SSH/Telnet/BBS Core => Interesting, but I didn't like the code on code review, and I think both C++ and node js are better choices. node js-based, so major downvotes from me here. * Enigma 1/2 => Looks interesting and possibly the best of the bunch, but also more of the same. * Oblivion 2 XRM => Obv 2 remake, C++, looks OK but no killer new features really and uses Boost. Here's some open source BBSs I had bookmarked:
